collected by :Syrena Smith
Yesterday, I wrote about The Walking Dead: Our World and how it offered a few advantages over Pokémon GO. Part of the fun of Pokémon GO is that you can play it essentially as much as you want. But with timegating, The Walking Dead: Our World flips a switch rather quickly. This is equivalent to say, Pokémon GO selling bundles that come with 5-6 different Pokémon of different rarities and levels, rather than forcing you to go out and you know, actually catch them. Clearly I am calling out The Walking Dead: Our World for stuff that a zillion other mobile games do, and most games do it worse than what we're seeing here.
Yesterday, I wrote about The Walking Dead: Our World and how it offered a few advantages over Pokémon GO. Part of the fun of Pokémon GO is that you can play it essentially as much as you want. But with timegating, The Walking Dead: Our World flips a switch rather quickly. This is equivalent to say, Pokémon GO selling bundles that come with 5-6 different Pokémon of different rarities and levels, rather than forcing you to go out and you know, actually catch them. Clearly I am calling out The Walking Dead: Our World for stuff that a zillion other mobile games do, and most games do it worse than what we're seeing here.
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